The story of Drakengard began generations later when a hero named Caim fought against The Watchers, who sought out the seeds of destruction. These children would create a cult known as The Watchers. Of course, things are never that easy, as one of the sisters created a clone of herself, who went on to have children which possessed the intoners' powers. By the end of Drakengard 3 she completed her mission and destroyed all the intoners- including herself. After Zero discovered that the intoners' power came from an evil flower who wanted to destroy humanity, she set out to kill her sisters in an effort to stop this plan from reaching fruition. The player controlled Zero, who along with her intoner sisters, could control magic through song. It sounded like NieR sometimes and it sounded like past DOD games sometimes.Drakengard 3 took place in the fantasy setting of Cathedral City and its surroundings. I can't say I ever felt like DOD3's OST was consistent. Even when there are deviations from the typical music, it still feels like it all belongs to the same album. In the end, both games have OSTs that create one solid and consistent sound. Is it electric rock? Experimental orchestra? Gregorian-esque? Transformational ballads? Of course, it's all of that but it never comes together to feel like one product.Ĭonversely, NieR Gestalt/Replicant really blows any other OST out of the water, though, and NieR Automata is just as beautiful but not as perfect as NieR Gestalt/Replicant. It's frantic which matches the Drakengard/Drag-On Dragoon series but it also means that the OST doesn't know what it is. Overall, though? It's a very weak OST brought down by the lack of cohesion. There are definitely some amazing stand-outs in DOD3 like Kuroi Uta, Final Song, This Silence is Mine, Descendeus, Aethervox, and of course the iconic Exhausted.
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